Custom QML Component to Integrate Hardware Acceleration in Qt Scene Graph
This is a custom QQuickItem subclass rendering hardware-decoded h264 1080p video on Raspberry Pi. The egl_render component used in some previous posts is good. The QML component can play nicely with the rest of the scene rendered by the Qt Quick renderer in the scene graph.
Code will be available when I'll find the time to clean it up, but is a direct consequence of the previous posts which include the code to implement decoding and rendering.
In the QML test code, I created some simple standard QML animations and also placed an Image element with 0.5 opacity overlapping the video element.
NOTE: New information is available here.